This render was my first test of the bones! Wow, I was impressed. Look, it moved, it moved!
I pulled the bones around, and formed a pretty neat pose of him ready to throw. I'm no pro character animator, but its kinda fun! Still alot to learn though.
ain't, human, mouse, 3d, model, graphic, texture, 3ds, max, animation, bones, clear, standing, humanoid, view, detail, polygon, animation, walking.
This render was my first test of the bones! Wow, I was impressed. Look, it moved, it moved!
I pulled the bones around, and formed a pretty neat pose of him ready to throw. I'm no pro character animator, but its kinda fun! Still alot to learn though.
